![]() Geth Pulse Rifle damage 2.5x of original value, this ups its DPS to the same level as the Avenger Rifle’s (originally Geth Pulse Rifle’s base damage and DPS are the lowest of all the equipable guns in the game),Ĩ. ![]() ![]() planet scanning speed is equal as when the scanner is not active,ħ. ![]() second playthrough resource bonus increased to 500000, making planet scanning unnecessary,Ħ. health regeneration 100x slower to enforce medigel usage,ĥ. like in ME1 shields don’t block powers anymore, making gameplay closer to lore,Ĥ. ![]() non-combat storm stamina and regeneration 5x original value,ģ. Jacob’s weapon loadout changed to assault rifle + heavy pistol due to his military training,Ģ.
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